The "Throw Away" Basic Series continues with a random character

On the Blender front, I'm continuing with the Basic Series. It's more about exercising how to produce videos efficiently than the content itself. They're meant to be "throwaways."

Throw Aways

"Throwaways" is a concept I developed to help me break the inertia of not doing something. If I trick myself into saying that I'm only going to throw it away, I avoid procrastination by not worrying if anyone will see it. Then, more often than not, something interesting is created that I'm not apprehensive about sharing.

What I'm trying to overcome creatively is hesitation and inertia.

A Clear Process and Time Constraints

Additionally, I've found that you need a clear process and time constraints. So, I created this process with time limits in each step. Wherever I'm at the end of the time limit, I move forward whether I like it or not. This, again, counters perfectionism and getting stuck in an endless loop of tinkering.

The steps so far:

  • Gather reference
  • Do the initial sketch in Procreate
  • Convert that sketch into front and side view (although I skipped this step)
  • Sculpt the character
  • Add color and texture
  • Create thumbnails
  • Upload to YouTube and add a description
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